Difference between revisions of "BSM-1 Switch Controller"
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The BSM-2 Accessory Decoder from TCS is a dual-output switch controller designed for crossovers. This decoder is purpose-built to operate solenoid-based turnouts, and is not designed to control “slow-motion” turnout throws. | The BSM-2 Accessory Decoder from TCS is a dual-output switch controller designed for crossovers. This decoder is purpose-built to operate solenoid-based turnouts, and is not designed to control “slow-motion” turnout throws. | ||
− | Default operation will allow you to operate this decoder on DCC power by toggling Function #3 on DCC Address 9. See | + | Default operation will allow you to operate this decoder on DCC power by toggling Function #3 on DCC Address 9. See the Programming section below for information on how to re-configure the decoder’s DCC Accessory Address. |
The BSM-2 can be operated using DCC commands, or via the tactile push button. Configuration of things such as the address, default “thrown” direction can be set up by using the push button. | The BSM-2 can be operated using DCC commands, or via the tactile push button. Configuration of things such as the address, default “thrown” direction can be set up by using the push button. | ||
+ | == Programming == | ||
+ | The {pagename} can be programmed to be controlled in either of two different ways - DCC address 9, using a DCC function button number from 1 through 8; or as a NMRA DCC Accessory Decoder. | ||
+ | |||
+ | !!!WARNING!!! It is highly recommended that the following steps and checks be performed before programming the decoder: | ||
+ | |||
+ | # Install the decoder and wire it according to the instructions to verify default operation. | ||
+ | # Stop or remove all locomotives so as to avoid possible derailments and collisions. | ||
+ | |||
+ | === Mode Of Operation === | ||
+ | |||
+ | ==== E-Z Track mode ==== | ||
+ | This is the default mode of the {pagename}. In this mode, the output can be toggled using a function button from 1 - 8 when DCC address 9 is selected. | ||
+ | |||
+ | ==== DCC Accessory Mode ==== | ||
+ | This mode uses the NMRA standard addressing and commands for DCC Accessories as described in [https://www.nmra.org/index-nmra-standards-and-recommended-practices S-9.2.1]. In this mode, a DCC Accessory Address from 1-100 can be used, as well as the "Normal/Off" "Reverse/OFF and "Toggle" commands. To set up this mode, follow these steps: | ||
+ | |||
+ | # Install the decoder and wire it according to the instructions and verify operation. | ||
+ | # Select "Accessory Mode" on your DCC throttle. ''(Requires support in your DCC Command Station. Refer to your system's user manual for more specific information.)'' | ||
+ | # Press and hold the tactile push button for at least two seconds. ''The decoder will cycle the output twice to acknowledge that it has entered programming mode.'' | ||
+ | # Enter the desired DCC Accessory Address | ||
+ | # Press any button to operate the accessory. (Normal/OFF, Reverse/ON, Toggle) | ||
+ | |||
+ | The decoder will cycle the output FOUR times to confirm that the programming was accepted. You can now use the chosen DCC Accessory Address to control the decoder. | ||
+ | |||
+ | === Default Turnout Position === | ||
+ | ''NOTE: The decoder does not have any way to "know" the position of the switch, as it is possible to operate the switch by hand in many cases. The "default" position, as well as what information may be displayed on your throttle (in DCC Accessory Mode) may not accurately reflect the current state of the turnout; however, this configuration does allow you to always know which direction the turnout will throw when a particular command is sent.'' | ||
+ | |||
+ | This information is used to determine which coil or solenoid will be energized when a particular input is received, or when the decoder first powers up to determine which way to throw the turnout if the "toggle" command is sent. The tactile push button always "toggles" the output. To reprogram this, follow these steps: | ||
+ | |||
+ | ==== E-Z Track Mode ==== | ||
+ | This is the coil which will be energized or solenoid which will be operated when the decoder receives the DCC function command for "ON" on DCC address 9. | ||
+ | |||
+ | # Install the decoder and wire it according to the instructions and verify operation. | ||
+ | # Select the decoder's current address and set the direction to Forward | ||
+ | # Press and hold the tactile push button for at least two seconds. ''The decoder will cycle the output twice to acknowledge that it has entered programming mode.'' | ||
+ | # Press the Direction key on your handheld - toggle the current direction to Reverse. | ||
+ | |||
+ | The decoder will cycle the output FOUR times to confirm that the programming was accepted. | ||
+ | |||
+ | NOTE: If you would like to | ||
+ | |||
+ | ==== DCC Accessory Mode ==== | ||
+ | This is the coil which will be energized or solenoid which will be operated when the decoder receives the DCC accessory command for "Normal/OFF" on the DCC Accessory Address. | ||
+ | |||
+ | # Install the decoder and wire it according to the instructions and verify operation. | ||
+ | # Press and hold the tactile push button for at least two seconds. ''The decoder will cycle the output twice to acknowledge that it has entered programming mode.'' | ||
+ | # Press the push button again one time. | ||
+ | |||
+ | The decoder will cycle the output FOUR times to confirm that the programming was accepted. | ||
[[Category:TCS Products]] | [[Category:TCS Products]] |
Revision as of 00:14, 22 February 2023
BSM-1 Switch Controller | |||||||||||||||
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The BSM-2 Accessory Decoder from TCS is a dual-output switch controller designed for crossovers. This decoder is purpose-built to operate solenoid-based turnouts, and is not designed to control “slow-motion” turnout throws.
Default operation will allow you to operate this decoder on DCC power by toggling Function #3 on DCC Address 9. See the Programming section below for information on how to re-configure the decoder’s DCC Accessory Address.
The BSM-2 can be operated using DCC commands, or via the tactile push button. Configuration of things such as the address, default “thrown” direction can be set up by using the push button.
Contents
Programming
The {pagename} can be programmed to be controlled in either of two different ways - DCC address 9, using a DCC function button number from 1 through 8; or as a NMRA DCC Accessory Decoder.
!!!WARNING!!! It is highly recommended that the following steps and checks be performed before programming the decoder:
- Install the decoder and wire it according to the instructions to verify default operation.
- Stop or remove all locomotives so as to avoid possible derailments and collisions.
Mode Of Operation
E-Z Track mode
This is the default mode of the {pagename}. In this mode, the output can be toggled using a function button from 1 - 8 when DCC address 9 is selected.
DCC Accessory Mode
This mode uses the NMRA standard addressing and commands for DCC Accessories as described in S-9.2.1. In this mode, a DCC Accessory Address from 1-100 can be used, as well as the "Normal/Off" "Reverse/OFF and "Toggle" commands. To set up this mode, follow these steps:
- Install the decoder and wire it according to the instructions and verify operation.
- Select "Accessory Mode" on your DCC throttle. (Requires support in your DCC Command Station. Refer to your system's user manual for more specific information.)
- Press and hold the tactile push button for at least two seconds. The decoder will cycle the output twice to acknowledge that it has entered programming mode.
- Enter the desired DCC Accessory Address
- Press any button to operate the accessory. (Normal/OFF, Reverse/ON, Toggle)
The decoder will cycle the output FOUR times to confirm that the programming was accepted. You can now use the chosen DCC Accessory Address to control the decoder.
Default Turnout Position
NOTE: The decoder does not have any way to "know" the position of the switch, as it is possible to operate the switch by hand in many cases. The "default" position, as well as what information may be displayed on your throttle (in DCC Accessory Mode) may not accurately reflect the current state of the turnout; however, this configuration does allow you to always know which direction the turnout will throw when a particular command is sent.
This information is used to determine which coil or solenoid will be energized when a particular input is received, or when the decoder first powers up to determine which way to throw the turnout if the "toggle" command is sent. The tactile push button always "toggles" the output. To reprogram this, follow these steps:
E-Z Track Mode
This is the coil which will be energized or solenoid which will be operated when the decoder receives the DCC function command for "ON" on DCC address 9.
- Install the decoder and wire it according to the instructions and verify operation.
- Select the decoder's current address and set the direction to Forward
- Press and hold the tactile push button for at least two seconds. The decoder will cycle the output twice to acknowledge that it has entered programming mode.
- Press the Direction key on your handheld - toggle the current direction to Reverse.
The decoder will cycle the output FOUR times to confirm that the programming was accepted.
NOTE: If you would like to
DCC Accessory Mode
This is the coil which will be energized or solenoid which will be operated when the decoder receives the DCC accessory command for "Normal/OFF" on the DCC Accessory Address.
- Install the decoder and wire it according to the instructions and verify operation.
- Press and hold the tactile push button for at least two seconds. The decoder will cycle the output twice to acknowledge that it has entered programming mode.
- Press the push button again one time.
The decoder will cycle the output FOUR times to confirm that the programming was accepted.